ARCed.Controls.EventTextBox.TranslateMove C# (CSharp) Метод

TranslateMove() приватный статический Метод

Translates an RPG.MoveCommand into a string to display in the editor.
private static TranslateMove ( MoveCommand cmd ) : string
cmd RPG.MoveCommand RPG.MoveCommand to translate
Результат string
        private static string TranslateMove(MoveCommand cmd)
        {
            switch (cmd.code)
            {
                case 1: return "Move Down";
                case 2: return "Move Left";
                case 3: return "Move Right";
                case 4: return "Move Up";
                case 5: return "Move Lower Left";
                case 6: return "Move Lower Right";
                case 7: return "Move Upper Left";
                case 8: return "Move Upper Right";
                case 9: return "Move at Random";
                case 10: return "Move toward Player";
                case 11: return "Move away from Player";
                case 12: return "1 Step Forward";
                case 13: return "1 Step Backward";
                case 14:
                    int x = cmd.parameters[0];
                    int y = cmd.parameters[1];
                    string oper1 = x >= 0 ? "+" : "";
                    string oper2 = y >= 0 ? "+" : "";
                    return String.Format("Jump: {0}{1}, {2}{3}", oper1, x, oper2, y);
                case 15: return String.Format("Wait: {0} frame(s)", cmd.parameters[0]);
                case 16: return "Turn Down";
                case 17: return "Turn Left";
                case 18: return "Turn Right";
                case 19: return "Turn Up";
                case 20: return "Turn 90° Right";
                case 21: return "Turn 90° Left";
                case 22: return "Turn 180°";
                case 23: return "Turn 90° Right or Left";
                case 24: return "Turn at Random";
                case 25: return "Turn toward Player";
                case 26: return "Turn away from Player";
                case 27: return String.Format("Switch ON: [{0}]", Project.Switches[cmd.parameters[0]]);
                case 28: return String.Format("Switch OFF: [{0}]", Project.Switches[cmd.parameters[0]]);
                case 29: return String.Format("Change Speed: {0}", cmd.parameters[0]);
                case 30: return String.Format("Change Frequency: {0}", cmd.parameters[0]);
                case 31: return "Move Animation ON";
                case 32: return "Move Animation OFF";
                case 33: return "Stop Animation ON";
                case 34: return "Stop Animation OFF";
                case 35: return "Direction Fix ON";
                case 36: return "Direction Fix OFF";
                case 37: return "Through ON";
                case 38: return "Through OFF";
                case 39: return "Always on Top ON";
                case 40: return "Always on Top OFF";
                case 41:
                    var p = cmd.parameters;
                    return String.Format("Graphic: '{0}', {1}, {2}, {3}", p[0], p[1], p[2], p[3]);
                case 42: return String.Format("Change Opacity: {0}", cmd.parameters[0]);
                case 43: return String.Format("Change Blending: {0}", new[] { "Normal", "Add", "Sub" }[cmd.parameters[0]]);
                case 44: return String.Format("SE: {0}", cmd.parameters[0]);
                case 45: return String.Format("Script: {0}", cmd.parameters[0]);
                default: return "";
            }
        }