private void Command319(dynamic args)
{
AppendText("@>");
string name = Project.Data.Actors[args[0]].ToString();
string equip;
if (args[1] == 0)
equip = Project.Data.Weapons[args[2]].ToString();
else
equip = Project.Data.Armors[args[2]].ToString();
string type = new[] { "Weapon", "Shield", "Helmet", "Body Armor", "Accessory" }[args[1]];
this.AppendText(String.Format("Change Equipment: [{0}], {1} = [{2}]",
name, type, equip), Color.DeepSkyBlue);
}