private void mniPlayersSave_Click(object sender, RoutedEventArgs e)
{
SaveFileDialog saveDialog = new SaveFileDialog()
{
Filter = StringTable.MainWindow_PlikiGraczy + " (*.anp)|*.anp",
ValidateNames = true,
InitialDirectory = Directory.GetCurrentDirectory(),
OverwritePrompt = true,
AddExtension = true,
DefaultExt = ".anp",
CheckPathExists = true,
};
if (saveDialog.ShowDialog() == true)
{
this.BusyIndicator.IsBusy = true;
Tournament.SavePlayers(this.tournament, saveDialog.FileName);
this.BusyIndicator.IsBusy = false;
}
}