AIA.Particle.Move C# (CSharp) Метод

Move() приватный Метод

private Move ( GameTime p_gameTime ) : void
p_gameTime Microsoft.Xna.Framework.GameTime
Результат void
        private void Move( GameTime p_gameTime )
        {
            float _xChange;
            float _yChange;

            float _fTime = p_gameTime.ElapsedGameTime.Milliseconds;

            _xChange = ( Velocity.X * _fTime ) + ( 0.5f * Acceleration.X * ( _fTime * _fTime ) );
            _yChange = ( Velocity.Y * _fTime ) + ( 0.5f * Acceleration.Y * ( _fTime * _fTime ) );

            Pos = new Vector2 ( Pos.X + _xChange, Pos.Y + _yChange );
        }