private NWTalent _GetKnownSelfBuff()
{
NWTalent Buff = Script.GetCreatureTalentBest(CLRScriptBase.TALENT_CATEGORY_BENEFICIAL_PROTECTION_SELF, 20, ObjectId, 0);
if (Script.GetIsTalentValid(Buff) == CLRScriptBase.FALSE)
Buff = Script.GetCreatureTalentBest(CLRScriptBase.TALENT_CATEGORY_BENEFICIAL_ENHANCEMENT_SELF, 20, ObjectId, 0);
return Buff;
}