Totem.OnDestroy C# (CSharp) Метод

OnDestroy() публичный Метод

public OnDestroy ( ) : void
Результат void
    void OnDestroy()
    {
        if (disposed) return;

        foreach (GameObject go in AnimalObjects)
        {
            Instantiate(ghostPrefab, go.transform.position+Vector3.up*0.4f, Quaternion.identity);
        }
        TimeKeeper.Instance.Beat -= OnBeat;
        if (Network.isServer)
            TerrainGrid.UnregisterTotem(Owner, this);
        else
            TerrainGrid.Instance.Totems[Owner].Remove(this);
        disposed = true;
    }