public void SetSendingEnabled(int group, bool enabled) { if (!enabled) { this.blockSendingGroups.Add(group); // can be added to HashSet no matter if already in it } else { this.blockSendingGroups.Remove(group); } }
public static void SetSendingEnabled(int group, bool enabled) { if (VerifyCanUseNetwork()) { networkingPeer.SetSendingEnabled(group, enabled); } }