public SetSendingEnabled ( int group, bool enabled ) : void | ||
group | int | |
enabled | bool | |
return | void |
public void SetSendingEnabled(int group, bool enabled)
{
if (!enabled)
{
this.blockSendingGroups.Add(group); // can be added to HashSet no matter if already in it
}
else
{
this.blockSendingGroups.Remove(group);
}
}
NetworkingPeer::SetSendingEnabled ( int enableGroups, int disableGroups ) : void |
public static void SetSendingEnabled(int group, bool enabled) { if (VerifyCanUseNetwork()) { networkingPeer.SetSendingEnabled(group, enabled); } }