NetworkManager.SendConnect C# (CSharp) Метод

SendConnect() публичный Метод

public SendConnect ( ) : void
Результат void
    public void SendConnect()
    {
        SocketClient.SendConnect();
    }

Usage Example

Пример #1
0
    static int SendConnect(IntPtr L)
    {
        int count = LuaDLL.lua_gettop(L);

        if (count == 1)
        {
            NetworkManager obj = LuaScriptMgr.GetUnityObject <NetworkManager>(L, 1);
            obj.SendConnect();
            return(0);
        }
        else if (count == 3)
        {
            NetworkManager obj  = LuaScriptMgr.GetUnityObject <NetworkManager>(L, 1);
            string         arg0 = LuaScriptMgr.GetLuaString(L, 2);
            int            arg1 = (int)LuaScriptMgr.GetNumber(L, 3);
            obj.SendConnect(arg0, arg1);
            return(0);
        }
        else
        {
            LuaDLL.luaL_error(L, "invalid arguments to method: NetworkManager.SendConnect");
        }

        return(0);
    }
All Usage Examples Of NetworkManager::SendConnect