GameStateBehaviour.CurrentPlayerInactive_Update C# (CSharp) Метод

CurrentPlayerInactive_Update() приватный Метод

private CurrentPlayerInactive_Update ( ) : void
Результат void
	private void CurrentPlayerInactive_Update() {

		if ((hitCups.Count > 0 && DidAnimateClearingCups ()) ||
		     (hitCups.Count == 0 && turnChangeRequested)){

			hitCups.Clear ();

			if (DidClearCups (BeerPongNetwork.Instance.thisPlayerID)) {
				
				ChangeState (States.GameOver);
				
			} else {

				ChangeState (States.WaitToThrow);
			}
		}
	}