Avatar.OnTriggerEnter2D C# (CSharp) Метод

OnTriggerEnter2D() приватный Метод

private OnTriggerEnter2D ( Collider2D otherCollider ) : void
otherCollider Collider2D
Результат void
	void OnTriggerEnter2D(Collider2D otherCollider)
	{
		// Damage is caused if player is hit by colliders harmful to players
		DamagePlayerOnContact damagePlayer =
			otherCollider.GetComponent<DamagePlayerOnContact> ();
		if (damagePlayer != null)
		{
			// The health object is not attached to the avatar, hence the Find
			//GameObject healthObj = GameObject.Find("Health");
			//Health health = healthObj.GetComponent<Health>();
			//if (health != null)
			//{
			//	health.takeDamage (damagePlayer.damage);
			//	Destroy (otherCollider.gameObject);
			//}
			this.takeDamage (damagePlayer.damage);
			Destroy (otherCollider.gameObject);
		}

	}