withSIX.Play.Core.Games.Legacy.EvilGlobalSelectedGame.TryActiveGameChanged C# (CSharp) Method

TryActiveGameChanged() private method

private TryActiveGameChanged ( Game x ) : System.Threading.Tasks.Task
x Game
return System.Threading.Tasks.Task
        async Task TryActiveGameChanged(Game x) {
            try {
                x.RefreshState();
                await CalculatedGameSettings.NotifyEnMass(new ActiveGameChanged(x)).ConfigureAwait(false);
                await CalculatedGameSettings.NotifyEnMass(new ActiveGameChangedForReal(x)).ConfigureAwait(false);
            } finally {
                _settings.Ready = true;
            }
        }
    }