withSIX.Play.Core.Games.Legacy.EvilGlobalSelectedGame.HandleGameSetChanged C# (CSharp) Method

HandleGameSetChanged() private method

private HandleGameSetChanged ( Game x ) : void
x Game
return void
        async void HandleGameSetChanged(Game x) {
            _settings.Ready = false;
            _settings.GameOptions.RecentGameSet = x == null ? null : new RecentGameSet(x);
            OnPropertyChanged(nameof(ActiveGame));
            await
                TaskExt.StartLongRunningTask(() => TryActiveGameChanged(x))
                    .ConfigureAwait(false);
        }