public GameScenesVisibility(params GameScenes[] gameScenes)
{
Type gameScenesVisibilityType = ToolbarTypes.getType("Toolbar.GameScenesVisibility");
realGameScenesVisibility = Activator.CreateInstance(gameScenesVisibilityType, new object[] { gameScenes });
visibleProperty = ToolbarTypes.getProperty(gameScenesVisibilityType, "Visible");
}