static private getProperty ( |
||
type | ||
name | string | |
리턴 |
internal static PropertyInfo getProperty(Type type, string name)
{
return type.GetProperty(name, BindingFlags.Public | BindingFlags.Instance);
}
public GameScenesVisibility(params GameScenes[] gameScenes) { Type gameScenesVisibilityType = ToolbarTypes.getType("Toolbar.GameScenesVisibility"); realGameScenesVisibility = Activator.CreateInstance(gameScenesVisibilityType, new object[] { gameScenes }); visibleProperty = ToolbarTypes.getProperty(gameScenesVisibilityType, "Visible"); }