fBaseXtensions.XML.FunkyWaypoint.Combat C# (CSharp) Method

Combat() private method

private Combat ( ) : RunStatus
return RunStatus
        private RunStatus Combat()
        {
            FunkyGame.Targeting.cMovement.RestartTracking();

            //Directly Handle Target..
            RunStatus targetHandler = FunkyGame.Targeting.HandleThis();

            //Only return failure if handling failed..
            if (targetHandler == RunStatus.Failure)
            {
                return RunStatus.Success;
            }
            if (targetHandler == RunStatus.Success)
            {
                FunkyGame.Targeting.ResetTargetHandling();
                return RunStatus.Failure;
            }

            return RunStatus.Running;
        }