public Environment()
{
HeroPets = new Pets();
bAnyLootableItemsNearby = false;
iElitesWithinRange = new[] { 0, 0, 0, 0, 0, 0, 0, 0 };
iAnythingWithinRange = new[] { 0, 0, 0, 0, 0, 0, 0, 0 };
iNonRendedTargets_6 = 0;
bAnyBossesInRange = false;
bAnyChampionsPresent = false;
bAnyTreasureGoblinsPresent = false;
bAnyNonWWIgnoreMobsInRange = false;
SurroundingUnits = 0;
}