fBaseXtensions.Game.Hero.ActiveHero.OnLevelAreaIDChangedHandler C# (CSharp) Method

OnLevelAreaIDChangedHandler() private method

private OnLevelAreaIDChangedHandler ( int ID ) : void
ID int
return void
        private void OnLevelAreaIDChangedHandler(int ID)
        {
            if (FunkyGame.AdventureMode)
            {
                FunkyGame.Bounty.UpdateActiveBounty();
                if (FunkyGame.Bounty.ActiveBounty != null)
                {//No Longer Null.. Do Full Refresh!
                    FunkyGame.Bounty.RefreshLevelChanged();
                }
            }
        }