fBaseXtensions.Behaviors.TownPortalBehavior.CastingRecall C# (CSharp) Method

CastingRecall() static private method

static private CastingRecall ( ) : bool
return bool
        internal static bool CastingRecall()
        {
            if (FunkyGame.Hero.CurrentAnimationState != AnimationState.Idle)
            {
                switch (FunkyGame.Hero.CurrentSNOAnim)
                {
                    case SNOAnim.barbarian_male_HTH_Recall_Channel_01:
                    case SNOAnim.Barbarian_Female_HTH_Recall_Channel_01:
                    case SNOAnim.Monk_Male_recall_channel:
                    case SNOAnim.Monk_Female_recall_channel:
                    case SNOAnim.WitchDoctor_Male_recall_channel:
                    case SNOAnim.WitchDoctor_Female_recall_channel:
                    case SNOAnim.Wizard_Male_HTH_recall_channel:
                    case SNOAnim.Wizard_Female_HTH_recall_channel:
                    case SNOAnim.Demonhunter_Male_HTH_recall_channel:
                    case SNOAnim.Demonhunter_Female_HTH_recall_channel:
                        return true;
                }
            }
            return false;
        }