public void WriteBytesFull(byte[] buffer)
{
if (buffer == null)
{
this.Write((ushort) 0);
}
else if (buffer.Length > 0xffff)
{
if (LogFilter.logError)
{
Debug.LogError("NetworkWriter WriteBytes: buffer is too large (" + buffer.Length + ") bytes. The maximum buffer size is 64K bytes.");
}
}
else
{
this.Write((ushort) buffer.Length);
this.m_Buffer.WriteBytes(buffer, (ushort) buffer.Length);
}
}