internal bool InvokeBytes(ULocalConnectionToServer conn, byte[] buffer, int numBytes, int channelId)
{
NetworkReader reader = new NetworkReader(buffer);
reader.ReadInt16();
short key = reader.ReadInt16();
if (handlers.ContainsKey(key) && (this.m_LocalConnection != null))
{
this.m_LocalConnection.InvokeHandler(key, reader, channelId);
return true;
}
return false;
}