UnityEditor.SceneHierarchySortingWindow.GetWidth C# (CSharp) Method

GetWidth() private method

private GetWidth ( ) : float
return float
        private float GetWidth()
        {
            float num = 0f;
            foreach (InputData data in this.m_Data)
            {
                float x = 0f;
                x = s_Styles.menuItem.CalcSize(GUIContent.Temp(data.m_Name)).x;
                if (x > num)
                {
                    num = x;
                }
            }
            return num;
        }