UnityEditor.PrefabUtility.INTERNAL_CALL_InternalInstantiatePrefab C# (CSharp) Method

INTERNAL_CALL_InternalInstantiatePrefab() private method

private INTERNAL_CALL_InternalInstantiatePrefab ( Object target, Scene &destinationScene ) : Object
target Object
destinationScene UnityEngine.SceneManagement.Scene
return Object
        private static extern Object INTERNAL_CALL_InternalInstantiatePrefab(Object target, ref Scene destinationScene);
        private static void Internal_CallPrefabInstanceUpdated(GameObject instance)

Usage Example

Exemplo n.º 1
0
 private static UnityEngine.Object InternalInstantiatePrefab(UnityEngine.Object target, Scene destinationScene)
 {
     return(PrefabUtility.INTERNAL_CALL_InternalInstantiatePrefab(target, ref destinationScene));
 }