UnityEditor.GraphicsSettingsWindow.OnGUI C# (CSharp) Method

OnGUI() private method

private OnGUI ( ) : void
return void
        private void OnGUI()
        {
            this.TabsGUI();
            this.m_ScrollPosition = EditorGUILayout.BeginScrollView(this.m_ScrollPosition, new GUILayoutOption[0]);
            switch (this.m_Tab)
            {
                case SettingsTab.Tiers:
                    this.OnTiersGUI();
                    break;

                case SettingsTab.Shaders:
                    this.OnShadersGUI();
                    break;
            }
            EditorGUILayout.EndScrollView();
        }