UnityEditor.BaseInspectView.DrawSelectedInstructionDetails C# (CSharp) Method

DrawSelectedInstructionDetails() public method

public DrawSelectedInstructionDetails ( ) : void
return void
        public virtual void DrawSelectedInstructionDetails()
        {
            if (this.m_ListViewState.selectionChanged)
            {
                this.OnSelectedInstructionChanged(this.m_ListViewState.row);
            }
            if (!this.HasSelectedinstruction())
            {
                this.DoDrawNothingSelected();
            }
            else
            {
                SplitterGUILayout.BeginVerticalSplit(this.m_InstructionDetailStacktraceSplitter, new GUILayoutOption[0]);
                this.m_InstructionDetailsScrollPos = EditorGUILayout.BeginScrollView(this.m_InstructionDetailsScrollPos, GUIViewDebuggerWindow.s_Styles.boxStyle, new GUILayoutOption[0]);
                this.DoDrawSelectedInstructionDetails(this.m_ListViewState.row);
                EditorGUILayout.EndScrollView();
                this.DrawInspectedStacktrace();
                SplitterGUILayout.EndVerticalSplit();
            }
        }