UnityEditor.AudioMixerGroupSelector.OnItemSelectionChanged C# (CSharp) Method

OnItemSelectionChanged() private method

private OnItemSelectionChanged ( int selection ) : void
selection int
return void
        private void OnItemSelectionChanged(int[] selection)
        {
            if (this.m_SelectionCallback != null)
            {
                AudioMixerGroupController groupByID = null;
                if (selection.Length > 0)
                {
                    groupByID = this.GetGroupByID(selection[0]);
                }
                this.m_SelectionCallback(groupByID);
            }
        }