Terraria.DelegateMethods.CastLight C# (CSharp) Method

CastLight() public static method

public static CastLight ( int x, int y ) : bool
x int
y int
return bool
        public static bool CastLight(int x, int y)
        {
            if (x < 0 || x >= Main.maxTilesX || (y < 0 || y >= Main.maxTilesY) || Main.tile[x, y] == null)
                return false;
            Lighting.AddLight(x, y, v3_1.X, v3_1.Y, v3_1.Z);
            return true;
        }