Terraria.ModLoader.RecipeFinder.AddRecipeGroup C# (CSharp) Method

AddRecipeGroup() public method

public AddRecipeGroup ( string name, int stack = 1 ) : void
name string
stack int
return void
		public void AddRecipeGroup(string name, int stack = 1)
		{
			if (!RecipeGroup.recipeGroupIDs.ContainsKey(name))
			{
				throw new RecipeException("No recipe group is named " + name);
			}
			int id = RecipeGroup.recipeGroupIDs[name];
			RecipeGroup rec = RecipeGroup.recipeGroups[id];
			AddIngredient(rec.ValidItems[rec.IconicItemIndex], stack);
			groups.Add(id);
		}

Usage Example

Exemplo n.º 1
0
        public static void TestRecipeEditor(Mod mod)
        {
            RecipeFinder finder = new RecipeFinder();
            finder.AddIngredient(ItemID.Chain);
            foreach (Recipe recipe in finder.SearchRecipes())
            {
                RecipeEditor editor = new RecipeEditor(recipe);
                editor.DeleteIngredient(ItemID.Chain);
            }

            finder = new RecipeFinder();
            finder.AddRecipeGroup("IronBar");
            finder.AddTile(TileID.Anvils);
            finder.SetResult(ItemID.Chain, 10);
            Recipe recipe2 = finder.FindExactRecipe();
            if (recipe2 != null)
            {
                RecipeEditor editor = new RecipeEditor(recipe2);
                editor.DeleteRecipe();
            }
        }