public static void DrawHair(Player player, ref bool drawHair, ref bool drawAltHair)
{
EquipTexture texture = EquipLoader.GetEquipTexture(EquipType.Head, player.head);
texture?.DrawHair(ref drawHair, ref drawAltHair);
foreach (var hook in HookDrawHair)
{
hook(player.body, ref drawHair, ref drawAltHair);
}
}