Terraria.DataStructures.TileObjectPreviewData.Reset C# (CSharp) Method

Reset() public method

public Reset ( ) : void
return void
        public void Reset()
        {
            _active = false;
            _size = Point16.Zero;
            _coordinates = Point16.Zero;
            _objectStart = Point16.Zero;
            _percentValid = 0.0f;
            _type = (ushort)0;
            _style = (short)0;
            _alternate = -1;
            _random = -1;
            if (_data != null)
                 Array.Clear((Array)_data, 0, (int)_dataSize.X * (int)_dataSize.Y);
        }