Terraria.DataStructures.TileObjectPreviewData.AllInvalid C# (CSharp) Method

AllInvalid() public method

public AllInvalid ( ) : void
return void
        public void AllInvalid()
        {
            for (int index1 = 0; index1 < (int)_size.X; ++index1)
            {
                for (int index2 = 0; index2 < (int)_size.Y; ++index2)
                {
                    if (_data[index1, index2] != 0)
                        _data[index1, index2] = 2;
                }
            }
        }
    }