System.Drawing.Drawing2D.GraphicsPath.AppendBezier C# (CSharp) Method

AppendBezier() private method

private AppendBezier ( float x1, float y1, float x2, float y2, float x3, float y3 ) : void
x1 float
y1 float
x2 float
y2 float
x3 float
y3 float
return void
        void AppendBezier(float x1, float y1, float x2, float y2, float x3, float y3)
        {
            if (isReverseWindingOnFill) {
                Append (y1, x1, PathPointType.Bezier3, false);
                Append (y2, x2, PathPointType.Bezier3, false);
                Append (y3, x3, PathPointType.Bezier3, false);
            }
            else
            {
                Append (x1, y1, PathPointType.Bezier3, false);
                Append (x2, y2, PathPointType.Bezier3, false);
                Append (x3, y3, PathPointType.Bezier3, false);
            }
        }