StonehearthEditor.GameMasterDataManager.TryModifyJson C# (CSharp) Method

TryModifyJson() public method

public TryModifyJson ( IGraphOwner graphOwner, GameMasterNode node, string newJsonString ) : void
graphOwner IGraphOwner
node GameMasterNode
newJsonString string
return void
        public void TryModifyJson(IGraphOwner graphOwner, GameMasterNode node, string newJsonString)
        {
            if (node.TryModifyJson(newJsonString))
            {
                node.OnFileChanged(mGameMasterNodes);
                RefreshGraph(graphOwner);
            }
        }