StonehearthEditor.GameMasterDataManager.ParseGenericEncounterScripts C# (CSharp) Method

ParseGenericEncounterScripts() private method

private ParseGenericEncounterScripts ( string folderPath ) : void
folderPath string
return void
        private void ParseGenericEncounterScripts(string folderPath)
        {
            List<string> genericScriptFiles = new List<string>();
            SearchForFileType(folderPath, "*.lua", genericScriptFiles);
            foreach (string filepath in genericScriptFiles)
            {
                EncounterScriptFile file = new EncounterScriptFile(filepath);
                file.Load();
                mGenericScriptNodes.Add(file.Name, file);
            }
        }