as above, but downloads leaderboard entries for an arbitrary set of users - ELeaderboardDataRequest is k_ELeaderboardDataRequestUsers
if a user doesn't have a leaderboard entry, they won't be included in the result
a max of 100 users can be downloaded at a time, with only one outstanding call at a time
public static SteamAPICall_t DownloadLeaderboardEntriesForUsers(SteamLeaderboard_t hSteamLeaderboard, CSteamID[] prgUsers, int cUsers) { InteropHelp.TestIfAvailableClient(); return (SteamAPICall_t)NativeMethods.ISteamUserStats_DownloadLeaderboardEntriesForUsers(hSteamLeaderboard, prgUsers, cUsers); }