void HandleChatEnter( IPacketMsg packetMsg )
{
var chatEnter = new ClientMsg<MsgClientChatEnter>( packetMsg );
#if STATIC_CALLBACKS
var callback = new ChatEnterCallback( Client, chatEnter.Body );
SteamClient.PostCallback( callback );
#else
var callback = new ChatEnterCallback( chatEnter.Body );
this.Client.PostCallback( callback );
#endif
}
void HandleChatMsg( IPacketMsg packetMsg )