ShaderInterpreter.Shader.normalize C# (CSharp) Method

normalize() public method

public normalize ( float2 _value ) : float2
_value ShaderInterpreter.ShaderMath.float2
return ShaderInterpreter.ShaderMath.float2
        public float2 normalize( float2 _value )
        {
            float	InvLength = 1.0f / length( _value ); return _value * InvLength;
        }

Same methods

Shader::normalize ( float3 _value ) : float3
Shader::normalize ( float4 _value ) : float4