ShaderInterpreter.Shader._uint3 C# (CSharp) Method

_uint3() public static method

public static _uint3 ( uint _x ) : uint3
_x uint
return ShaderInterpreter.ShaderMath.uint3
        public static uint3 _uint3( uint _x )
        {
            return new uint3( _x );
        }

Same methods

Shader::_uint3 ( uint _x, uint _y, uint _z ) : uint3
Shader::_uint3 ( uint _x, uint2 _yz ) : uint3
Shader::_uint3 ( uint2 _xy, uint _z ) : uint3