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Server
GameObject
updatePosition
Server.GameObject.updatePosition C# (CSharp) Method
GameObject Class Documentation
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Open project: pmyoung/Advanced-Game-Project
updatePosition()
public
method
updatePosition() updates the GameObjects position based off of its current speed.
At this time, function is not called. In the future, this method might handle all movement for the GameObjects
public
updatePosition
( ) :
void
return
void
public virtual void updatePosition() { x += speedX; y += speedY; }
GameObject
GameObject
calculateGravity
checkCollision
outOfBounds
updatePosition