Server.GameObject.updatePosition C# (CSharp) Method

updatePosition() public method

updatePosition() updates the GameObjects position based off of its current speed.
At this time, function is not called. In the future, this method might handle all movement for the GameObjects
public updatePosition ( ) : void
return void
        public virtual void updatePosition()
        {
            x += speedX;
            y += speedY;
        }