public void Update(float dt, World world) {
var t = System.DateTime.Now;NetworkAPI.DispatchMessages(NetworkAPI.Client); this.Rule3(dt, world);
for(int x0 = 0; x0 < Ships.Count; x0++) {
Ships[x0].Update(dt, world);
}
this.Rule0(dt, world);
this.Rule1(dt, world);
this.Rule2(dt, world);
}