public override void OnPlayerLeft(CPlayerInfo playerInfo)
{
if (!fIsEnabled) return;
DebugWrite("^9^bGot OnPlayerLeft:^n " + playerInfo.SoldierName, 8);
try {
if (IsKnownPlayer(playerInfo.SoldierName)) {
CheckRageQuit(playerInfo.SoldierName);
ValidateMove(playerInfo.SoldierName);
RemovePlayer(playerInfo.SoldierName);
}
DebugWrite("Player left: ^b" + playerInfo.SoldierName, 4);
if (EnableAdminKillForFastBalance) {
FastBalance("Player left: ");
}
} catch (Exception e) {
ConsoleException(e);
}
}