OpenStory.Common.IO.UnsafePacketReadingFixture.ReadUInt32_Should_Not_Move_Position_On_Failure C# (CSharp) Method

ReadUInt32_Should_Not_Move_Position_On_Failure() private method

private ReadUInt32_Should_Not_Move_Position_On_Failure ( ) : void
return void
        public void ReadUInt32_Should_Not_Move_Position_On_Failure()
        {
            ThrowsAndDoesNotMovePosition(EmptyReader, r => r.ReadUInt32());
        }
UnsafePacketReadingFixture