OpenStory.Common.IO.UnsafePacketReadingFixture.ReadInt32_Should_Read_In_LittleEndian C# (CSharp) Method

ReadInt32_Should_Read_In_LittleEndian() private method

private ReadInt32_Should_Read_In_LittleEndian ( ) : void
return void
        public void ReadInt32_Should_Read_In_LittleEndian()
        {
            var buffer = Helpers.GetRandomBytes(4);
            int expected = (buffer[0]) + (buffer[1] << 8) + (buffer[2] << 16) + (buffer[3] << 24);

            var reader = new PacketReader(buffer);
            int actual = reader.ReadInt32();

            actual.Should().Be(expected);
        }
UnsafePacketReadingFixture