public RequestRezFromInventory ( |
||
simulator | Simulator to place object in | |
rotation | Quaternion | Rotation of the object when rezzed |
position | System.Vector3 | Vector of where to place object |
item | InventoryItem object containing item details | |
return | UUID |
public UUID RequestRezFromInventory(Simulator simulator, Quaternion rotation, Vector3 position,
InventoryItem item)
{
return RequestRezFromInventory(simulator, rotation, position, item, _Client.Self.ActiveGroup,
UUID.Random(), false);
}
InventoryManager::RequestRezFromInventory ( |
|
InventoryManager::RequestRezFromInventory ( |