NLog.TcpServerSocket.onAccepted C# (CSharp) Method

onAccepted() private method

private onAccepted ( IAsyncResult ar ) : void
ar IAsyncResult
return void
        void onAccepted(IAsyncResult ar)
        {
            if (isConnected) {
                var server = (Socket)ar.AsyncState;
                acceptedClientConnection(server.EndAccept(ar));
                accept();
            }
        }