public void Listen(int port)
{
_socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
try {
_socket.Bind(new IPEndPoint(IPAddress.Any, port));
_socket.Listen(100);
isConnected = true;
_log.Info(string.Format("Listening on port {0}...", port));
accept();
} catch (Exception ex) {
_socket = null;
_log.Warn(ex.Message);
}
}
public void Listen(int port) { var server = new TcpServerSocket(); server.OnClientConnect += onConnected; server.Listen(port); socket = server; }