MrGravity.LevelSelect.Reset C# (CSharp) Method

Reset() public method

Resets all levels to be locked (except the first level) and resets all scores to 0 This should be changed a bit for our new world structure. Perhaps on xbox360 we can simply just reload the default xml file here (which is guaranteed to have default values within it if including it in the project in the proper state), and then save the game so the storage container contains the reset values as well. Additionally... I am not sure why this returns a level....
public Reset ( ) : Level
return Level
        public Level Reset()
        {
            foreach (var l in _mLevels)
                l.Reset(false);

            _mLevels[0].Reset(true);

            return _mLevels[0].Level;
        }