public int AddCompileUnit(CompileUnitEntry entry) { comp_units.Add (entry); return comp_units.Count; }
public CompileUnitEntry(MonoSymbolFile file, SourceFileEntry source) { this.file = file; this.source = source; this.Index = file.AddCompileUnit(this); this.creating = true; this.namespaces = new List<NamespaceEntry>(); }