public AddCompileUnit ( |
||
entry | ||
return | int |
public int AddCompileUnit(CompileUnitEntry entry)
{
comp_units.Add (entry);
return comp_units.Count;
}
public CompileUnitEntry(MonoSymbolFile file, SourceFileEntry source) { this.file = file; this.source = source; this.Index = file.AddCompileUnit(this); this.creating = true; this.namespaces = new List<NamespaceEntry>(); }